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Macromedia Director 8
Foundation Level Training Course

Courseware Training Manual

1. INTRODUCTION TO DIRECTOR 8

WHAT IS DIRECTOR?
  • Macromedia Director 8.0
  • Content
  • Delivery
  • Macromedia website
DIRECTOR FILE TYPES
  • Movie files
  • Shockwave Movie files
  • Protected Movie files
  • Projector files
MOVIE PROPERTIES
  • Using the Movie Properties
  • Setting the Movie Color Palette
  • Setting the Stage Size
  • Setting the Stage Location
  • Setting the Stage Fill
  • Setting the RGB
  • Setting the Palette Index
  • Remapping Palettes If Needed
  • Enabling Edit Short Cuts
  • Setting the About and the Copyright options
  • Saving the Font Map
  • Loading the Font Map

2. DIRECTOR INTERFACE

THE AUTHORING ENVIRONMENT
  • Using the Authoring Environment
  • To Show and Hide the Authoring Environment sections
  • The Stage
  • The Toolbar
  • The Tool Palette
  • The Cast window
  • The Score window
  • Sprites
  • Behaviors
  • Inspectors
THE CAST
  • Using the Cast
  • Using the Choose Cast button
  • Using the Cast View Style button
  • Using the Previous Cast Member button
  • Using the Next Cast Member button
  • Using the Cast Member Name field
  • Using the Drag Cast Member button
  • Using the Cast Member Script button
  • Using the Cast Member Properties button
  • Using the Cast Member Window button
THE SCORE
  • Using the Score
  • Using Markers
  • Using the Effects Channels
  • Using the Tempo Channel
  • Using the Palette Channel
  • Using the Transition Channel
  • Using the Sound Channels
  • Using the Script Channel
  • Using the Member selection
  • Using the Behavior selection
  • Using the Location selection
  • Using the Ink selection
  • Using the Blend selection
  • Using the Extend selection
  • Using the Time Channel
  • Using the Zoom Menu
  • To Turn Channels On and Off
  • To Hide and Show Keyframes
  • Viewing Multiple Score Windows
SPRITES
  • Using Sprites
  • Sprites environment
  • Creating a sprite in the score
  • Creating a sprite by dragging cast members to the stage
  • Changing the default sprite Span Duration
  • Selecting the entire sprite
  • Selecting one frame in a sprite
  • Selecting multiple frames within a sprite
  • Selecting multiple sprites
  • Moving a sprite to a new location in the score
  • Cutting and Pasting sprites in the score
  • Repositioning a sprite on the stage
  • Changing the length of a sprite's span
  • Extending a sprite
  • To join sprites
  • To edit individual sprite frames
  • To split a sprite
  • Changing the order of overlapping sprites
BEHAVIORS
  • Using Behaviors
  • Actions and Events
  • Assigning Behaviors
FRAMES AND CHANNELS
  • Frames
  • Channels
  • Using the Playback Head
  • Key Frames
  • Inserting frames into the score
  • Removing a frame from the score
INSPECTORS
  • Using Inspectors
  • The Property Inspector
  • The Text Inspector
  • The Behavior Inspector
  • The Memory Inspector

3. TOOLS

THE TOOLBAR
  • Using the Toolbar
  • Using the Toolbar Buttons
ARROW TOOL
  • Using the Arrow Tool
ROTATE AND SKEW TOOL
  • Using the Rotate and Skew Tool
HAND TOOL
  • Using the Hand Tool
MAGNIFYING GLASS TOOL
  • Using the Magnifying Glass Tool
TEXT TOOL
  • Using the Text Tool
LINE TOOL
  • Using the Line Tool
FILLED RECTANGLE AND RECTANGLE TOOL
  • Using the Filled Rectangle Tool
  • Using the Rectangle Tool
FILLED ROUND RECTANGLE AND ROUND RECTANGLE TOOL
  • Using the Filled Round Rectangle Tool
  • Using the Round Rectangle Tool
FILLED ELLIPSE AND ELLIPSE TOOL
  • Using the Filled Ellipse Tool
  • Using the Ellipse Tool
CHECK BOX TOOL
  • Using the Check Box Tool
RADIO BUTTON TOOL
  • Using the Radio Button Tool
FIELD TOOL
  • Using the Field Tool
PUSH BUTTON TOOL
  • Using the Push Button Tool
PATTERN TOOL
  • Using the Pattern Tool

4. PAINTING

THE PAINT WINDOW
  • Using the Paint Window
PAINT TOOLS
  • Using the Paint Tools
  • Using the Lasso Tool
  • Using the Marquee Tool
  • Using the Registration Point Tool
  • Using the Eraser Tool
  • Using the Hand Tool
  • Using the Magnifying Glass Tool
  • Using the Eyedropper Tool
  • Using the Paint Bucket Tool
  • Using the Text Tool
  • Using the Pencil Tool
  • Using the Air Brush Tool
  • Using the Brush Tool
  • Using the Arc Tool
  • Using the Line Tool
  • Using the Filled Rectangle Tool
  • Using the Rectangle Tool
  • Using the Filled Ellipse Tool
  • Using the Ellipse Tool
  • Using the Filled Polygon Tool
  • Using the Polygon Tool
  • Using the Gradient Colors Tool
  • Using the Foreground & Background Colors Tool
  • Using the Pattern Tool
  • Using the Color Depth Tool
  • Using the Ink Effects Tool
THE PAINT TOOLBAR
  • Using the Paint Toolbar
  • Using the Flip Horizontal Tool
  • Using the Flip Vertical Tool
  • Using the Rotate Left Tool
  • Using the Rotate Right Tool
  • Using the Free Rotate Tool
  • Using the Skew Tool
  • Using the Warp Tool
  • Using the Perspective Tool
  • Using the Smooth Tool
  • Using the Trace Edges Tool
  • Using the Invert Color Tool
  • Using the Lighten Tool
  • Using the Darken Tool
  • Using the Fill Tool
  • Using the Switch Colors Tool
IMPORTING BITMAPS
  • Importing bitmap graphics

5. DRAWING

THE VECTOR SHAPE WINDOW
  • Using the Vector Shape Window
VECTOR TOOLS
  • Using the Vector Tools
  • Using the Arrow Tool
  • Using the Pen Tool
  • Using the Registration Point Tool
  • Using the Hand Tool
  • Using the Filled Rectangle Tool
  • Using the Rectangle Tool
  • Using the Filled Round Rectangle Tool
  • Using the Round Rectangle Tool
  • Using the Filled Ellipse Tool
  • Using the Ellipse Tool
  • Using the Stroke Width Tool
  • Using the Close Shape Tool
  • Using the Fill Type Tool
  • Using the Gradient Colors Tool
  • Using the Stroke Color Tool
  • Using the Fill Color Tool
  • Using the Background Color Tool
THE VECTOR TOOLBAR
  • Using the Vector Toolbar
  • Using the Gradient Type
  • Using the Gradient Cycles
  • Using the Gradient Spread
  • Using the Gradient Angle
  • Using the Gradient X Offset
  • Using the Gradient Y Offset

6. COLOR

COLOR DEPTH
  • Using the Color Depth
  • Changing the movie Color Depth
  • Checking the movie Color Depth
  • Cast Member Color Depth
  • Checking the cast member Color Depth
  • Changing the cast member Color Depth
COLOR MODE
  • Using the Color Mode
  • Opening the Color Menu
  • Checking the current Color Mode
  • Using the RGB Mode
  • Using the Palette Index Mode
  • Setting the Color Mode
COLOR CHOICES
  • Using the color choices
  • Choosing a color
  • Editing Favorite Colors
COLOR PALETTES
  • Using a Color Palette
  • Changing a Color Palette
  • Blending colors in a Color Palette
  • Current Color Palette
  • Cast Members and Color Palettes
  • Setting a Default Color Palette
  • Remapping sprites on the stage to current Color Palette
  • Displaying original colors in an Imported Cast Member

7. TEXT

TEXT AND FIELD WINDOWS
  • Using the Text Window
  • Using the Field Window
  • Creating text on the Stage
  • Editing text on the Stage
  • Creating text in the Text Window
  • Editing text in the Text Window
  • Changing the font of a Text Cast Member
  • Changing the color of a Text Cast Member
  • Changing the color of a Text Sprite
  • Aligning text margins
  • Kerning the entire Text Cast Member
  • Kerning individual text selections
  • Changing text Line Spacing
  • Reformatting text with the Text Inspector
  • Anti-Aliasing text
  • Converting regular Text or Field to a bitmapped text
  • Speeding the text display in the movie
  • Importing text
  • Embedding a Font
  • Creating Field on the Stage
  • Creating Field in the Field Window
  • Making a Text Cast Member editable during the movie playback
  • Making a Field Cast Member editable during the movie playback
  • Making Fields editable during a certain range of frames
  • Setting text for Hyperlinks

8. ASSEMBLING THE MOVIE

ADDING CAST MEMBERS TO THE SCORE
  • Adding the Cast Member to the Score
ADDING BEHAVIORS TO THE SCORE
  • Adding a Behavior to the Score

9. STANDALONE PLAYER

THE PROJECTOR
  • Creating the Projector
PROJECTOR OPTIONS
  • Using the Projector Options window
  • Using the Publish Settings window
PUBLISH SETTINGS FORMATS
  • Using Formats settings
PUBLISH SETTINGS GENERAL
  • Using General settings
PUBLISH SETTINGS SHOCKWAVE
  • Using Shockwave settings
PUBLISH SETTINGS COMPRESSION
  • Using Compression settings
PUBLISH SETTINGS SHOCKWAVE SAVE
  • Using Shockwave Save settings
PUBLISH SETTINGS IMAGE
  • Using Image settings
  • Default Publish Settings

 


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